can grab opponents to break their formation overall weak stats and Dmg (basicly combines both utilities of Deathknight and skeleton, with damage in between these 2) has lot of HP but low armor and no sustain so its difficult to keep it in battle can attack additional time for every buff on an opponent, but low dmg per hit.perfekt to get rid of block stacks and to kill single targets with buffs Attacks Ignore Armor, Block invisibility and never Misses his stats are fine but he only has aoe this makes it difficult to finish off targets so your party takes extra dmg overall has basicly 100% krit chance what makes some Items incredible on her can be used both for Stress and physical can heal himself in combat so he doesnt need breaks My Input on all units i had so far: (Ordered by usage) Hey I just wanted to start this thread to get everybodys input on what worked for you so far.
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